MeteorQuest is a mobile social game system aimed to bring the family together for location-specific game experiences through physical play. The system supports group navigation by mapping screen brightness to proximity to various in-game targets. Mini-game stages were designed to encourage physical and social interaction between the players through group puzzles, physical challenges of dexterity and proxemics play.
This work will be presented at the CHI PLAY 2018 conference in Melbourne, Australia.
Rasmus Rosenqvist, Jannik Boldsen, Eleftherios Papachristos, and Timothy Merritt. 2018. MeteorQuest – Bringing Families Together Through Proxemics Play In A Mobile Social Game. In The Annual Symposium on Computer-Human Interaction in Play Extended Abstracts (CHI PLAY ’18). ACM, New York, NY, USA, 439-450. DOI: https://doi.org/10.1145/3242671.3242685